From fansites to full systems — a journey in code since 2016.
Building scalable solutions and managing complete IT infrastructure.
From hobbyist to professional — the evolution of a developer
Started developing websites for online game fansites. My first taste of web development and the spark that ignited my passion for coding.
Learned Pawn scripting for GTA San Andreas Multiplayer (SAMP). Developed game modes and server-side logic, diving deep into programming fundamentals.
Built portfolio websites and helped others with web development. Expanded skills in modern frameworks and responsive design principles.
Managing complete IT infrastructure and developing the Supplynet Portal. Responsible for networking, IT support, and full-stack development of internal systems.
The tools and technologies I use to bring ideas to life
A showcase of my development work and technical solutions
A comprehensive internal management system handling goods management, accounts, customer service, and SOPs. Built from the ground up to streamline company operations with real-time data processing, automated workflows, and detailed analytics dashboard. Currently the core system powering daily business operations.
A fully playable Space Invaders-style game built with vanilla JavaScript, showcasing object-oriented programming, Canvas API mastery, collision detection, and game state management. Features include progressive difficulty, sound effects, particle explosions, and local high score storage.
Custom game modes and server-side scripts for GTA San Andreas Multiplayer servers. Developed complex player management systems, economy mechanics, and interactive gameplay features using Pawn scripting language.
This responsive portfolio website built with modern web technologies, featuring smooth animations, dark mode, and interactive elements.
Let's discuss your next project or opportunity
contact@liamleonard.co.uk